Copy the script folder in your server resource forlder, add the script in the server config file, then add the SQL to your DB
Requirements
ESX
ESX Context
Key
To open ingame menu use the default key "f6", you can change it in config:
DefaultKey = "f6", --you can change this value for open menu ingame
Job Settings
Select the minimum grade to buy or sell a vehicle, they can be indipendent,
buyGrade = 1, --Minimum grade to buy a vehicle
sellGrade = 1, --Minimum grade to sell a vehicle
Also decide the zones, where you can open the menu with the selected job!
Zone = {
{
job = "usato", -- job name
coords = vec3(-1245.2511, -354.0174, 37.3329), --center of the zone
},
},
You can decide how much range a player have from the zone to open the menu:
ZoneRange = 59000, --Max range to open the menu from coords position (suggest 30/50)
Logs
Put your Discord Webhook links in cofig, log when a vehicle is bought or sold
WebhookBuy= "", --https://discord.com/api/webhooks/114040590
WebhookSell= "", --You must put a link inside
Translations
Select from config your local
Local = "en", -- it,es,fr,en,de Transaltion
You can change or add translations in config
--EN
TranslateEN = {
used_vehicle = "Buy Vehicle",
notify_error = "This vehicle does not belong to anyone!",
notify_ok = "Vehicle successfully delivered!",
garage_vehicle = "Garage",
show_vehicle = "Show Vehicle",
show_notify = "Vehicle locked",
show_notify2 = "Vehicle unlocked",
check_vehicle = "Check Modifications",
check_engine = "Engine Modifications",
check_brakes = "Brake Modifications",
check_transmission = "Transmission Modifications",
check_suspension = "Suspension Modifications",
check_armor = "Armor Modifications",
check_turbo = "Turbo Modifications",
veh_error = "You need to be in a vehicle",
sell_vehicle = "Sell Vehicle",
store_vehicle = "Store Vehicle",
owner_no = "Owner don't want to sell",
sale_confirm = "Confirm",
sale_cancell = "Cancell",
grade_error = "Your grade is too low",
},
Keys System
If you don't have a key system with your garage, disable it with KeySystem = false
KeySystem = true, --If you have a key system for vehicles based on plate, set true
TriggerKeySystem = "daichiaviNOWL", --Your server trigger name to give keys, es: TriggerServerEvent("daichiaviNOWL", plate), for cd_garage use cd_garage:AddKeys
TriggerKeyType = "server", --Trigger type: server for TriggerServerEvent or client for TriggerEvent, for cd_garage is client
KeySystemRemove = true, --Set this false if you use cd_garage
TriggerKeyRemove = "rimuovichiaviNOWL", --Your server trigger name to remove keys
Change the triggers names in config with your keys-system triggers
CD Garage Support: if you use cd garage script, please set KeySystemRemove = false,
Garage SQL
You can adapt this to any type of garage script
Change tables/fields name with your garage tables and fields
DBTable = "owned_vehicles", -- Your DB table name for garage system, to insert and delete cars
DBParking = "Legion", -- Your DB Garage name to store new swapped vehicle, cd_garage default is: MP
DBPlate = "plate", -- Your DB Garage plate field
DBOwner = "owner", -- Your DB Garage owner chardID field
DBGarageFields = "owner, plate, vehicle, stored, type, parking", --Your DB Garage fields
USEDdbGarageFields = "owner, plate, vehicle, stored, type, parking", --Script DB Garage fields
CdGaragePersistentVehicles = false,
DBTable = "owned_vehicles", -- Your DB table name for garage system, to insert and delete cars
DBParking = "Legion", -- Your DB Garage name to store new swapped vehicle, cd_garage default is: MP
DBPlate = "plate", -- Your DB Garage plate field
DBOwner = "owner", -- Your DB Garage owner chardID field
DBGarageFields = "owner, plate, vehicle, in_garage, garage_type, garage_id"
USEDdbGarageFields = "owner, plate, vehicle, stored, type, parking", --Script DB Garage fields
CdGaragePersistentVehicles = true, --If you use PersistentVehicles set it true.
Notifications
Default ESX notification are already supported,
Notification = function(message, type) -- You can change here events for notifications
--es client side
TriggerEvent("esx:showNotification", message, type)-- type can be "info", "error", "success"
end,
ServerNotification = function(source, message, type) -- You can change here events for notifications
--es server side
TriggerClientEvent("esx:showNotification",source, message, type)-- type can be "info", "error", "success"
end
if you use a custom script for notification, just change the triggers: